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openemu

Home Page: openemu.org

C 61.76% C++ 34.27% Rust 0.01% Shell 0.05% JavaScript 0.07% Objective-C 3.50% Python 0.06% Assembly 0.29%

openemu's Introduction

Open Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game-engine plugins, this means Open Emu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

Currently Open Emu can load the following game engines as plugins:

  • CrabEmu - adds support for Sega Master System, Game Gear, SG - 1000
  • Gambatte - adds support for Game Boy and Game Boy Color
  • Genesis Plus - adds support for Sega Genesis, Sega CD and Sega 32x
  • Nestopia - adds support for NES/Famicom
  • SNES9x - adds support for SNES and Super Famicom
  • BSNES - adds support for SNES and Super Famicom
  • Visualboy Advance - adds support for Game Boy Advance

Open Emu also supports high quality scaling with Open GL, multi-threaded video and audio playback as well as individual features and preferences per game engine, such as NTSC video signal emulation for the Nestopia core.

openemu's People

Contributors

psychoh13 avatar jweinberg avatar vade avatar mrvacbob avatar plasticpool avatar stevestreza avatar nicoya avatar mmmulani avatar rudyrichter avatar

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