Comments (4)
Sorry, but I have no experience with this port and its limited capabilites. Most of the def code used probably does not exist there and finding workarounds might be hard or even impossible. TBH I also don't see any point in diving into mysteries of a legacy port which is hardly used by anybody these days.
Update:
I have forwarded your request to the Duke4.net forums. Maybe someone over there is able to help. That's as much as I'm able (and willing) to do.
from duke3d_widefix.
Sorry, but I have no experience with this port and its limited capabilites. Most of the def code used probably does not exist there and finding workarounds might be hard or even impossible. TBH I also don't see any point in diving into mysteries of a legacy port which is hardly used by anybody these days.
Update: I have forwarded your request to the Duke4.net forums. Maybe someone over there is able to help. That's as much as I'm able (and willing) to do.
Thanks! That was very nice!
Let's hope somebody knows over there...
Oh, and JFDuke does support widescreen graphic modes, thats for sure.
from duke3d_widefix.
So even JonoF himself says it's a lost cause.
I don't know what you really want with that old port. It may have a build from 2021, but it doesn't mean it's state-of-the-art. If you are looking for a vanilla-friendly port, check out Rednukem. Yes, it comes from EDuke32, but it's so close to vanilla you won't notice any difference. And, most importantly: This mod works with it.
As it stands now, JFDuke3D doesn't support pretty much any function this mod requires and that won't change. It's not an actively developed port and won't receive any new features. On the other hand, I cannot make the mod work with it in any other way. Which translates into: Not possible.
from duke3d_widefix.
Thanks for taking the time to look intro It, really.
As a final note, the main advantage or JFDuke IS that It works better on the Raspberry Pi, It seems to have way less overhead than Eduke32.
from duke3d_widefix.
Related Issues (8)
- update GAME.CON with a recent (April 2020) version HOT 1
- Error Compiling CON files on Duke Caribbean: Life's a Beach HOT 1
- plugin not working with latest eduke? HOT 1
- [Suggestion] Revise stretched graphics HOT 1
- DukeGDX compatibility? HOT 8
- [Issue] Realign the freezethrower's top sprite HOT 5
- [Question] How to use the old font with this mod? HOT 2
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