GithubHelp home page GithubHelp logo

nightkidfifa / tilelive-postgis Goto Github PK

View Code? Open in Web Editor NEW

This project forked from stepankuzmin/tilelive-postgis

0.0 1.0 0.0 1.5 MB

Implements the tilelive API for generating vector tiles from PostGIS

License: BSD 2-Clause "Simplified" License

JavaScript 100.00%

tilelive-postgis's Introduction

tilelive-postgis

npm version npm downloads Build Status

Implements the tilelive API for generating mapnik vector tiles from PostGIS.

Installation

npm install @mapbox/tilelive tilelive-postgis

Usage

const tilelive = require('@mapbox/tilelive');
require('tilelive-postgis').registerProtocols(tilelive);

const uri = 'postgis://user:password@localhost:5432/test?table=test_table&geometry_field=geometry&srid=4326';
tilelive.load(uri, (error, source) => {
  if (error) throw error;

  source.getTile(0, 0, 0, (error, tile, headers) => {
    // `error` is an error object when generation failed, otherwise null.
    // `tile` contains the compressed image file as a Buffer
    // `headers` is a hash with HTTP headers for the image.
  });
});

If PostgreSQL server running locally and accepting connections on Unix domain socket, you can connect like this:

const uri = 'postgis:///var/run/postgresql/test?table=test&geometry_field=geom';
tilelive.load(uri, (error, source) => { ... });

You can also use query parameter to specify sub-query like this:

const query = `(select * from schemaName.tableName where st_intersects(geometry, !bbox!)) as query`;
const uri = `postgis://user@localhost/test?table=test_table&geometry_field=geometry&query=${encodeURI(query)}`;
tilelive.load(uri, (error, source) => { ... });

Parameters

The only parameter that is not mapnik specific is:

parameter value description default
layerName string name of the layer in resulting tiles. defaults to the table name for backwards compatibility.

Actual list of parameters you can see here.

parameter value description default
table string name of the table to fetch.
geometry_field string name of the geometry field, in case you have more than one in a single table. This field and the SRID will be deduced from the query in most cases, but may need to be manually specified in some cases.
geometry_table string name of the table containing the returned geometry; for determining RIDs with subselects
srid integer srid of the table, if this is > 0 then fetching data will avoid an extra database query for knowing the srid of the table 0
extent string maxextent of the geometries determined by querying the metadata for the table
extent_from_subquery boolean evaluate the extent of the subquery, this might be a performance issue false
connect_timeout integer timeout is seconds for the connection to take place 4
persist_connection boolean choose whether to share the same connection for subsequent queries true
row_limit integer max number of rows to return when querying data, 0 means no limit 0
cursor_size integer if this is > 0 then server cursor will be used, and will prefetch this number of features 0
initial_size integer initial size of the stateless connection pool 1
max_size integer max size of the stateless connection pool 10
multiple_geometries boolean whether to use multiple different objects or a single one when dealing with multi-objects (this is mainly related to how the label are used in the map, one label for a multi-polygon or one label for each polygon of a multi-polygon) false
encoding string internal file encoding utf-8
simplify_geometries boolean whether to automatically reduce input vertices. Only effective when output projection matches (or is similar to) input projection. Available from version 2.1.x up. false
max_async_connection integer max number of PostGIS queries for rendering one map in asynchronous mode. Default value (1) has no effect. 1

tilelive-postgis's People

Contributors

stepankuzmin avatar dependabot[bot] avatar charandas avatar snyk-bot avatar greenkeeperio-bot avatar

Watchers

James Cloos avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.