Comments (2)
I hit this today! I was so confused. I'm glad I looked through the closed issues here!
Just to improve the searchability of this issue, here is the specific error(s):
the trait `Geometry` is not implemented for `bevy_prototype_lyon::entity::Path`
...
required by this bound in `bevy_prototype_lyon::geometry::GeometryBuilder::build_as`
(or)
required by this bound in `bevy_prototype_lyon::geometry::GeometryBuilder::add
from bevy_prototype_lyon.
I had to use Path
(defined in a dependency) as a component. Since I couldn't implement Component
on it, i wrapped it into a local Path
struct.
Unfortunately, i forgot to implement Geometry
for the wrapper Path
. I'll fix it for the next release. In the meantime, you can use the following:
GeometryBuilder::new().add(&PathBuilder::new().build().0);
the .0
unwraps the inner lyon Path
that implements Geometry.
from bevy_prototype_lyon.
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from bevy_prototype_lyon.