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23.0 23.0 10.0 1.01 MB

Simple demo of LibVLC integration into a Unity's game

C# 0.31% Makefile 0.04% C 97.18% C++ 2.08% Objective-C++ 0.30% Objective-C 0.09%

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unityvlcintegration's Issues

DllNotFoundException

I tried to run the demo, but dont work i got this error when i hit play
DllNotFoundException: VlcUnityWrapper
UseRenderingPlugin.createTextureAndPassToPlugin () (at Assets/UseRenderingPlugin.cs:169)
UseRenderingPlugin.Start () (at Assets/UseRenderingPlugin.cs:179)

I'm testing on windows

VLCMediaPlayer for Android Platform

Can anyone please tell me how to use this project on the android platform?

I have to cross-compile the VLC-Unity_wrapper/src/ files for android platforms and then put the .so files in the plugin folder.

Can anyone please help me for using the project for the android platform?

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