Paulo's Projects
A small game made in 4 days for a programming interview in early 2022.
The PlayCanvas blog site
C# Style Guide for Unity Projects
A repo for 2022's GGJ project themed around Duality!
A repo with some of the interview-focused practice I've been doing on HackerRank
A repository containing a set of utilities to provision a remote workstation and basic enterprise-like intranet
A personal template project to skip initial setup for Unity projects
A minimalistic, easy-to-understand dependency injection framework for Unity.
Extend 3rd pt plugins support and additional features for MobArena
Personal Minecraft server
An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Helps to run the same build with different combinations of parameters
A collection of useful Unity tools, features and extensions that I seemed to have to recreate for every project. Well... Not anymore!
A multi-purpose hexagonal grid library for Unity.
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
An automated asset name linter for Unity projects.