nman1 / external-warzone-cheat Goto Github PK
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External warzone cheat with manual mapped driver (function hook), overlay (nvidia hijack), simple esp, no recoil
where
Updated the offsets and updated decryption but the player positions are way off... like they are all over the place but not at the players feet.
Can't tell if its something to do with the offsets or with how your rendering it onto the screen?
Any ideas?
Thanks! Really appreciate you sharing this.
namespace offsets
{
constexpr auto camera_base = 0x1416B000;
constexpr auto camera_pos = 0x1D8;
constexpr auto game_mode = 0x16BE0BE8;
constexpr auto local_index = 0x501C0;
constexpr auto name_array = 0x16F79F58;
constexpr auto name_array_padding = 0x4C70;
constexpr auto ref_def_ptr = 0x16F6ECB0;
constexpr auto score_base = 0x0;
constexpr auto weapon_definition = 0x1423E380;
constexpr auto client_info = 0x17224118;
constexpr auto client_base = 0x9DB88;
namespace bones
{
constexpr auto bone_base = 0x57CB4;
constexpr auto distribute = 0x195DA9E8;
constexpr auto size = 0x150;
constexpr auto visible = 0x5342240;
}
namespace directx
{
constexpr auto command_queue = 0x189B3D28;
constexpr auto swap_chain = 0x189B90A0;
}
namespace other
{
constexpr auto recoil = 0x23824;
}
namespace player
{
constexpr auto dead_1 = 0x14F4;
constexpr auto dead_2 = 0x430;
constexpr auto pos_info = 0x12D0;
constexpr auto size = 0x3AC0;
constexpr auto stance = 0x6A8;
constexpr auto team_id = 0x4B8;
constexpr auto valid = 0x614;
constexpr auto weapon_index = 0xF5A;
}
}
Well i use a super old method driver, and now im follow you project.
Work correct, but i go into the point i need to read a text, normal i implement this:
`
template
bool read_array(ULONG64 address, T* array, size_t len) {
COPY_MEMORY m{};
m.read = true;
m.pid = sdk::process_id;
m.address = address;
m.buffer = &array;
m.size = len;
call_hook(&m);
}
inline bool readS(uint64_t address, void* buffer, size_t size) {
read_array(address, &buffer, sizeof(size_t) * size);
}
std::string readwtf(uintptr_t Address, void* Buffer, SIZE_T Size)
{
read_array(Address, Buffer, Size);
char name[255] = { 0 };
memcpy(&name, Buffer, Size);
return std::string(name);
}
`
Did you see any wrong is for UE4 Game on this case, this is how i calle it:
`
std::string GNameFromPawn(uint32_t key) {
auto chunkOffset = (UINT)((int)(key) >> 16);
auto nameOffset = (USHORT)key;
auto namePoolChunk = driver::read<UINT64>(module_base + offset_GNames + ((chunkOffset + 2) * 8));
auto entryOffset = namePoolChunk + (ULONG)(2 * nameOffset);
auto nameEntry = driver::read<INT16>(entryOffset);
auto nameLength = nameEntry >> 6;
char buff[1028];
if ((DWORD)nameLength && nameLength > 0)
{
driver::readS(entryOffset + 2, buff, nameLength);
buff[nameLength] = '\0';
return std::string(buff);
}
else return "";
}
`
If i no wrong this should work with the memcpy, aside that is same function read (from you project) just expanded to get buffer, and size, is possible what i trying to doe or i just skip?
anything for AMD user's...?
Hey!
Are the offsets up to date for wz2 ?
If not are they located in one file or sprayed around in the code?
pls help
Fairly new to driver stuff. I have the driver kit installed but i get like 1000s of errors in the driver part. What else do I have to do?
Issue in title. Using win 21h2 & amd rx 580
Yes warzone was also opened when I ran the client executable which interacts with the driver, I am not dumb.
Cheat was compiled from source, kdmapper was compiled from source too and had been used with the .sys first before warzone was opened.
Any idea what I could try to fix this?
I've tried everything but to no avail can I build the solution, I re-target the solution to the correct sdk but I still cannot build due to "WIndowsKernalModeDriver10.0 cannot be found", thanks
it looks like copy paste error, should be probably replaced with:
return (x == v.x) && (y == v.y) && (z == v.z);
Using "modern_warfare.exe modern_warfare_driver.sys" does not load. PID not found.
sorry im new to github i dont know where i need to post this
how do i need to use this ?
the title
Compiled everything with the offsets that were updated by vinicius and with uc offsets to try but nothing works. The log shows up normally with all of the correct things but no esp in game. I mapped the driver before starting the game and opened modernwarfareclient in a plunder game but nothing actually shows in game.
Hi
Many thanks for sharing ur work. May I ask if you can kindly guide a bit related to offsets i.e. how / what tool you using, and is there a way to dynamically view game data while attaching debugger to game. Most anticheats don't let you do it, so not sure if there's a way. If you can kindly guide related to finding offsets for this would be really appreciated. Many thanks
hey anybody know new clientinfo & client base offset???
is it possible to turn off the aimbot and only leave the ESP?
I've went through all the steps in the readme, and it won't open anything. What buttons do i use to pull each feature up?
When I start the program it says that an exe is missing
thanks for the share mate.
I'm having issue with write memory, its BSOD my machine, even with long delays, read memory works great by the way.
Error A WDK corresponding to target version '10.0.19041.0' was not found. Please install this WDK version before building. modern_warfare_driver C:\Program Files (x86)\Windows Kits\10\build\WindowsDriver.common.targets 222
On Issue #8 the user uBadRequest said about this project "I ended up getting banned so quick".
To my understanding Warzone has 'mainly' an userlevel AC, i thought using RPM and WPM through an Kernel should bypass the AC easily, but it looks like iam missing something.
Is this something basic like the AC detecting this by signature checking or is the AC more capable than i thought?
Iam reading couple Threads on UC and other sites about Kernel developing but still struggle to understand more complex topics like hiding a Driver from the AC. (Currently Ive only done basic game hacking like a cs go external)
What would I have to do to make it undetected (only for personal use)?
hello, could i get your Discord ACC to ask you something private?
No discussion section ... what can we do for ps4 ?? talk to me ... lol I will hire you my friend haha
So, when I open the modern_warfare_client.exe file it says: Failed to find pid. Pls help
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