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Configure Steam/PlayNite Games to launch and terminate with Sunshine as well as automatically end streams when a game closes.
Thanks for the Plugin/Tool!
Its possible to specify the Sunshine and Playnite paths beforehand instead having to deal with the "error" everytime? Thanks in advance.
Now that Sunshine v0.21 has been released with support for detecting what previously was only available in the logs, could we use that and allow restoring the log level back to the default, like was done for https://github.com/Nonary/AutoHDRSwitch and https://github.com/Nonary/ResolutionAutomation ?
As the title says, Sunshine shows as offline after quitting a game launched from one of the added Sunshine app shortcuts. This stops a second game launch from working, as the clients aren't able to connect to Sunshine. If you wait many tens of seconds the clients will see Sunshine as online again.
I've been able to mitigate this issue by commenting out this line:
Heya!
I don't know if this has to do with the version of Sunshine that I am running (v0.20.0). But when the script is run, upon inserting the correct arguments in the apps.json, it seems as though it's required that the below arguments also be added.
These seems to be the default values, so if you try and edit the profile(s) from within Sunshine's webGUI, it appears as though they are set, but the actual functionality will have no effect.
"exclude-global-prep-cmd": "false",
"elevated": "false"
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