noobanidus / brazier Goto Github PK
View Code? Open in Web Editor NEWConvert essentia (liquid/crystal) into research curiosities.
License: MIT License
Convert essentia (liquid/crystal) into research curiosities.
License: MIT License
As we know when containing the same point of the same essentia,jars can be stacked.Then put them in the brazier and they will begin to burn together without extra bonus.Maybe you can make the brazier can only contain one jar at once to fix this.
Looking forward to your next update.
English is not my native language
So these words are written using translation software, sorry for the inconvenience
When a labeled jar loses all of its essentia in a brazier, it also loses the label that it had placed onto it. I'm not sure how labeled jars are tracked, but maybe you can have labeled jars stop at 1 point instead of burning all of it so they remain labeled if you can't just keep the labels outright.
This is a really cool idea and the mod is definitely neat, but burning any essentia to produce a single type of curiosity and then just crafting them into the next is... not as immersive as I'd like. I had the idea of using CraftTweaker to control the recipes in the brazier. Something like, Brazier.addRecipe(AspectStack required_essentia, ItemStack output[, int ticks_to_process])
maybe? The AspectStack
quantity could also determine how much of the essentia is needed. That would let this become a general-purpose essentia burner to produce various useful things, and you could include a configuration option for the curiosities or just leave it to the user to pick what essentia they think fits best.
could you mind add your modid into your lang key? The brazier's key is:
tile.brazier.name
you can change it to:
tile.brazier.brazier.name
well, that is weird, but it can avert many problems in localization work.
And appreciate your work!
Using essentia from other addons will cause a minus 0.3s bonus.
Maybe you can make them compatible with the tier if you have time.
Thank you for taking time out of your busy schedule to fix these compatibility issues
Placing a brazier in a world with Nuclearcraft Radiation enabled causes the game to crash. The related crash report is attached.
If you put a hopper on the side of the brazier to input essentia crystals, the crystals are put into the output slot rather than the input slot, and taking them out by clicking grants XP as if they were the result of the burning, effectively giving infinite XP.
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