northwolf / gameframework.resourceruleeditor Goto Github PK
View Code? Open in Web Editor NEWThis is a Unity resource(AssetBundle) rule editor visual tool based on GameFramework. 这是一个基于GameFramework框架的资源包(AssetBundle)规则编辑器
License: MIT License
This is a Unity resource(AssetBundle) rule editor visual tool based on GameFramework. 这是一个基于GameFramework框架的资源包(AssetBundle)规则编辑器
License: MIT License
對於開發階段資源變更頻繁這個庫可以減少很多手工操作 👍
建議加入一個説明 ResourceRuleEditor 配置文件保存失敗如何處理
小飛機項目默認的配置路徑為 Assets/GameMain/Configs/ResourceRuleEditor.asset
但是我們使用了 GF默認配置路徑Assets/GameFramework/Configs/ResourceRuleEditor.asset
所以修改ResourceRuleEditor.cs
m_ConfigurationPath
屬性就可
建议ResourceRuleEditor中处理WithoutExtension时使用LastIndexOf,因为Spine文件中有些文件名是包含'.'的。使用LastIndexOf可以避免拼接问题。
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