nothingax / the-seasoned-schemer Goto Github PK
View Code? Open in Web Editor NEWThis project forked from pkrumins/the-seasoned-schemer
All the Scheme code examples from the book "The Seasoned Schemer"
Home Page: http://bit.ly/8cyjgw
This project forked from pkrumins/the-seasoned-schemer
All the Scheme code examples from the book "The Seasoned Schemer"
Home Page: http://bit.ly/8cyjgw
This repository contains all the code examples from the book "The Seasoned Schemer." "The Seasoned Schemer" is the continuation of "The Little Schemer" (http://bit.ly/4GjWdP) book. It's written in the same style as "The Little Schemer", i.e., as a dialogue between you and the authors of the book, but the goal is different - it teaches you to think about the nature of computation. If you're interested, get the book from Amazon: http://bit.ly/8cyjgw The code examples were copied (and completed where necessary) from "The Seasoned Schemer" by Peteris Krumins ([email protected]). His blog is at http://www.catonmat.net -- good coders code, great reuse. ------------------------------------------------------------------------------ Table of contents: [11] Chapter 11: Welcome Back to the Show 11-welcome-back-to-the-show.ss [12] Chapter 12: Take Cover 12-take-cover.ss [13] Chapter 13: Hop, Skip, and Jump 13-hop-skip-and-jump.ss [14] Chapter 14: Let There Be Names 14-let-there-be-names.ss [15] Chapter 15: The Difference Between Men and Boys... 15-men-and-boys.ss [16] Chapter 16: Ready, Set, Bang! 16-ready-set-bang.ss [17] Chapter 17: We Change, Therefore We Are! 17-we-change-therefore-we-are.ss [18] Chapter 18: We Change, Therefore We Are The Same! 18-we-change-therefore-we-are-the-same.ss [19] Chapter 19: Absconding with the Jewels 19-jewels.ss [20] Chapter 20: What's in Store? 20-whats-in-store.ss [11]-Chapter-11-Welcome-Back-to-the-Show-------------------------------------- See 11-welcome-back-to-the-show.ss file for code examples. Chapter 11 welcomes you back to Scheme. It starts with a problem of determining whether any atom occurs twice in a row. Next a problem of finding the running sum of a list of numbers is solved. From the solutions of these two problems the 11th commandment is postulated: .----------------------------------------------------------------------------. | The eleventh commandment: | | | | Use additional arguments when a function needs to know what the other | | arguments to the function have been like so far. | '----------------------------------------------------------------------------' The chapter ends with the scramble problem. The problem is stated INCORRECTLY and will confuse you. It says "The result at each position is found by counting backward from the current position to this index." What it should say is this: "The result at each position is found by counting backward from the NEXT position to this index." Or in other words: a'_{i} = a{i+1 - a_{i}}. [12]-Chapter-12-Take-Cover---------------------------------------------------- See 12-take-cover.ss file for code examples. Chapter 12 introduces the letrec feature of Scheme that allows to remove arguments that do not change for recursive applications and which hides and protects functions (creates local scope). Many examples are shows to make it clear how letrec works. Two commandments are stated: .----------------------------------------------------------------------------. | The twelfth commandment | | | | Use (letrec ...) to remove arguments that do not change for recursive | | applications. | '----------------------------------------------------------------------------' And .----------------------------------------------------------------------------. | The thirteenth commandment | | | | Use (letrec ...) to hide and to protect functions. | '----------------------------------------------------------------------------' Now it's time for dessert. [13]-Chapter-13-Hop-Skip-and-Jump--------------------------------------------- See 13-hop-skip-and-jump.ss file for code examples. Chapter 13 teaches how to return values from functions abruptly and promptly via letcc (aka. call-with-current-continuation). .----------------------------------------------------------------------------. | The fourteenth commandment | | | | Use (letcc ...) to return values abruptly and prompty. | '----------------------------------------------------------------------------' This chapter revisits intersect and intersectall functions from The Little Schemer and rewrites them by applying 12th, 13th and 14th commandments. [14]-Chapter-14-Let-There-Be-Names-------------------------------------------- See 14-let-there-be-names.ss file for code examples. Chapter 14 introduces the (let ...) expression that is used to give expressions names and to avoid evaluating them twice. The usage of let is first stated as a preliminary version of fifteenth commandment: .----------------------------------------------------------------------------. | The fifteenth commandment (preliminary version) | | | | Use (let ...) to name the values of repeated expressions. | '----------------------------------------------------------------------------' And as more examples are worked through, as a revised edition: .----------------------------------------------------------------------------. | The fifteenth commandment (revised version) | | | | Use (let ...) to name the values of repeated expressions in a function | | definition if they may be evaluated twice for one and the same use of the | | function. | '----------------------------------------------------------------------------' The final version of the fifteenth commandment is yet to come. [15]-Chapter-15-The-Difference-Between-Men-and-Boys--------------------------- See 15-men-and-boys.ss file for code examples. Chapter 15 teaches you how to use the (set! ...) expression and how to let functions remember values. It presents three commandments: .----------------------------------------------------------------------------. | The sixteenth commandment | | | | Use (set! ...) only with names defined in (let ...)s. | | | '----------------------------------------------------------------------------' .----------------------------------------------------------------------------. | The seventeenth commandment (preliminary version) | | | | Use (set! ...) for (let ((x ...)) ...) only if there is at least one | | (lambda ... between it and the (let ((x ...)) ...). | '----------------------------------------------------------------------------' .----------------------------------------------------------------------------. | The eighteenth commandment | | | | Use (set! x ...) only when the value that x refers to is no longer needed. | '----------------------------------------------------------------------------' [16]-Chapter-16-Ready-Set-Bang!----------------------------------------------- See 16-ready-set-bang.ss file for code examples. Chapter 16 plays a lot around creating state variables via set!. A state variable remembers its value between two distinct function calls. The nineteenth commandment follows: .----------------------------------------------------------------------------. | The nineteenth commandment | | | | Use (set! ...) to remember valuable things between two distinct uses of a | | function. | '----------------------------------------------------------------------------' Then we return to Y-combinators again. The Y! (Y-bang) combinator is introduced that's "the applicative-order, imperative Y combinator. It works almost like the regular Y-combinator, but not quite. The final version of the seventeenth commandment is presented: .----------------------------------------------------------------------------. | The seventeenth commandment (final version) | | | | Use (set! x ...) for (let ((x ...)) ...) only if there is at least one | | (lambda ... between it and the (let ...), or if the new value for x is a | | function that refers to x | '----------------------------------------------------------------------------' [17]-Chapter-17-We-Change-Therefore-We-Are------------------------------------ See 17-we-change-therefore-we-are.ss file for code examples. Chapter 17 continues to improve the paranthesis pizza wrapping function and still teaches how to use set! and let correctly. It also looks at how to count the number of cons calls in a function by using set!. [18]-Chapter-18-We-Change-Therefore-We-Are-The-Same--------------------------- See 18-we-change-therefore-we-are-the-same.ss file for code examples. Chapter 18 implements car, cdr and cons through lambdas. It also talks about what it means for two lists to be equal and introduces set-cdr! function. [19]-Chapter-19-Absconding-with-the-Jewels------------------------------------ See 19-jewels.ss file for code examples. Chapter 19 talks more about continuations and teaches how to use them to create a generator get-next that yields one value on each function call. [20]-Chapter-20-What's-in-Store?---------------------------------------------- See 20-whats-in-store.ss file for code examples. ... Going to write about it after I finish assembling code examples from The Little Schemer, as it's based on knowledge of Chapter 10 of The Little Schemer. ------------------------------------------------------------------------------ That's it. I hope you find these examples useful when reading "The Seasoned Schemer" yourself! Go get it at http://bit.ly/8cyjgw, if you haven't already! Sincerely, Peteris Krumins http://www.catonmat.net
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.