notnull games's Projects
luaradio blocks for love2d
Simple async REST wrapper love
(nodejs) dialog/interactive fiction engine that lets you use markdown to describe conversations and games
minimal SDL + OpenGL boilerplate
Node canvas is a Cairo backed Canvas implementation for NodeJS.
Node.js bindings for Raylib
wasm-based web & native game engine
Ideas around wasm-based game-engine with nim on both sides
Minimal debian distro for handheld devices
The minimal & fast-booting OS used on nullbox.
Old Man Rumble Arena game. A weird demo with spheres.
Gamified fun device/platform for hacking technology around you.
Playing with ideas around web pakemon frontend (wchih can be used later, natively)
Collection of demos that illustrate various stages of pakemon intro screen to help me evaluate different ways of building frontend
Service for creating dynamically resized/rotated images for pakemon map
Playing with macroquad/rust
Gamified fun device/platform for hacking technology around you.
Tools for creating personality plugins for pakemon
Pakemon ideas, implemented in pyckitup (python on rust)
Ideas around a game-loader in raylua
monorepo of new rust rattata/pakemon ideas
Experimenting with wren
A replacement bettercap web UI for pakemon
A map & video proxy to view parler videos (after AWS take-down)
Tools for mirroring parler videos.
Light fork of Phaser: a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.