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unitimport's Introduction

Unit Import

Realisation

In this project, a ready-made unit model was added and a shot animation was implemented. The animation of unit turning was implemented using Animation Rigging, in which the target is a unit running in a circle. A particle system was added to the shot for artillery fire, bullet fire and explosion on collision with the target. Object Pooling has been added to optimize the project, particularly for bullets and for explosion effects.

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