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10.0 4.0 3.0 8.69 MB

An updated version of Zombe Modpack

Home Page: https://www.minecraftforum.net/topic/91055-/

License: GNU General Public License v3.0

Java 91.42% HTML 8.58%

zombe-modpack's Introduction

Zombes Modpack

Important

I am not the offical distributor. This is only a fork to keep it updated, as the last major release was for 1.8. From the original README:

The one and only official place where this modpack is distributed is: www.minecraftforum.net/topic/91055-/ Be warned: if you got it from elsewhere, it might not be clean. Similarly, people who redistribute it elsewhere sometimes put a Donate With Paypal button on their page. We never see this money.

Installation

See [Installation Instructions](Installation Instructions.md)

Configuration of the mod

You can configure the mod in-game by pressing the F7 key.

Alternatively, you can edit the configuration file directly. It is located at $minecraft/mods/zombe/config.txt (If it doesn't exist, launch the game once and it will be created with default settings). Enable or disable mods by changing their values like so:

enableSomeMod = yes
enableSomeOtherMod = no

Compatibility

  1. This mod may or may not be compatible with modloader or Forge, depending on many factors (mods versions, installation order...)

  2. It is usually compatible with:

    • ModLoader
    • Optifine
    • Rei's minimap
    • Inventory Tweaks

    It is usually incompatible with Forge.

  3. The golden rule is to install Zombe's modpack FIRST, BEFORE ANYTHING ELSE, including Modloader, Forge, and anything else.

Class files modified by Zombe can conflict with files modified by Modloader, Forge and other mods. These files are often essential for these mods but not for Zombe which was designed to be more robust to missing files, that's the reason behind the previous assertions and more specificaly the third. Of course, with missing files you should also expect missing features.

Troubleshooting

Credits

  • Zombe (aka tanzanite) as the original developer, up to 1.2.5
  • md_5 for 1.3.1
  • NolanSyKinsley for 1.3.2 and 1.4.2
  • Nilat for 1.4.4 to 1.8
  • ThePantsThief for 1.11 and 1.11.2

zombe-modpack's People

Contributors

killjoy1221 avatar nsexceptional avatar

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zombe-modpack's Issues

Use log4j

All instances of java.util.Logger should be changed to org.apache.logging.log4j.Logger and org.apache.logging.log4j.LogManager.getLogger()

Help wanted: various TODO's

So far they're all in the refactor repo. It's mostly code I couldn't understand the purpose of after trying to for 5 minutes. I'll list some of them here at some point.

Thanks in advance!

Checklist of things

  • ItemStacks should be Nonnull - No instanceof ItemStack should ever be null.
    null checks should be replaced with ItemStack.isEmpty() and null assignments/returns should be replaced with ItemStack.EMPTY

  • #4

  • #5

  • Use enums for event handling. Should make it easier to track things. EventBus is also an option.

  • Fly needs to tell the game it is flying via player.capabilities, else weird things can happen.

I'll be updating this as I find things which need to be done.

Be base clean

It's ${currentYear}. There's no need to use base edits.

Use internal names

For items, blocks, entities, etc. Will remove the need for names.txt, as well as remove a reference to a field forge removes. (EntityList.OLD_NAMES)

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