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TI-Nspire port of Chinese classic RPG game Pal

Makefile 0.10% Objective-C 5.56% C 92.94% C++ 1.41%

npal's Introduction

SDLPAL

SDLPAL is an SDL-based reimplementation of the classic Chinese-language RPG "Xian Jian Qi Xia Zhuan" (also known as PAL or Legend of Sword and Fairy).

LICENSE

SDLPAL is Copyrighted (c) 2009-2011 Wei Mingzhi [email protected]. All rights reserved.

SDLPAL is distributed under the terms of GNU General Public License, version 3 (or any later version) as published by the Free Software Foundation. See gpl.txt for details.

Also see credits.txt for additional credits.

This program does NOT include any code or data files of the original game, which is proprietary and copyrighted by SoftStar Inc.

COMPILE UNDER WINDOWS

The following compilers/IDEs are supported under Windows:

  1. Microsoft Visual C++ 6.0 or higher
  2. Dev-C++ 4.9.9.2
  3. Open Watcom 1.7

To compile, open the respective project file (sdlpal.dsp, sdlpal.dev, or sdlpal.wpj). You need to have SDL development files installed.

COMPILE UNDER GNU/LINUX

To compile, type:

make

You need to have SDL development files installed. The compiled executable should be generated with the filename 'sdlpal' at the top directory of source files.

SDLPAL should also be able to run under other UNIX-like systems, however it's not tested.

COMPILE UNDER MAC OS X

To compile, open the project Pal.xcodeproj with Xcode, and click Build. You need to have SDL framework installed at /Library/Frameworks.

The compiled bundle should work as a "universal" binary which works on both Intel and PowerPC.

CLASSIC BUILD

By default, SDLPAL uses a revised battle system which is more exciting yet somewhat harder than the original game. If you prefer the traditional turn-based battle system, uncomment the following line:

//#define PAL_CLASSIC 1

in the file common.h and recompile. This will build a "classic" build which is 100% the same as the original game.

RUNNING THE GAME

The data files required for running the game are not included with the source package due to copyright issues. You must obtain them from the original CD.

To run the game, copy all the files on the original CD to a directory, then copy the SDLPAL executable to the same directory, and run the executable.

Note that the filenames of data files should be in lower-case under GNU/Linux (or other UNIX-like operating systems).

-END OF FILE-

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