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Raf Urbina's Projects

kinect-openni-bvh-saver icon kinect-openni-bvh-saver

This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.

max_to_blend icon max_to_blend

Export models from 3ds Max to Blender with convert materials from Vray to Cycles

mb-lab icon mb-lab

MB-Lab is a character creation tool for Blender 2.80+, based off ManuelBastioniLAB

meshsyncdccplugins icon meshsyncdccplugins

DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia

ogre-next icon ogre-next

aka ogre v2 - scene-oriented, flexible 3D C++ engine

openrpg_inventory icon openrpg_inventory

Generic and fully featured multipurpose inventory container and equipment system for Unreal Engine 4

openrpg_quest icon openrpg_quest

Efficient and rich featured quests system for Unreal Engine 4

openrpg_radarsystem icon openrpg_radarsystem

Horizontal 360ΒΊ rich featured radar system, typically seen in games like Skyrim, for Unreal Engine 4

openrpg_stats icon openrpg_stats

A powerful stats, attributes, leveling system and much more for Unreal Engine 4!

shark icon shark

SHARK - High Performance Machine Learning Distribution

stable-diffusion-ui icon stable-diffusion-ui

Easiest 1-click way to install and use Stable Diffusion on your own computer. Provides a browser UI for generating images from text prompts and images. Just enter your text prompt, and see the generated image.

ue4-tutorials icon ue4-tutorials

Collection of Unreal 4 Tutorials & Experiments by Tom Looman

unreal_tools icon unreal_tools

Blender 3D scripts for storing vertex data for use in a vertex shader.

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