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sharpgl

Libreria OpenGL Para Desarrollo de Juegos Escrita En C#

Ejemplo En Codigo

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

using SharpGL;
using SharpGL.Desktop;
using SharpGL.Graphics;
using SharpGL.Shapes

namespace PixeliumTest
{
    class EntryPoint
    {
        [STAThread]

        static void Main()
        {
            using (Game game = new Game())
            {
                game.Run();
            }
        }

    }

    public class Game : RenderWindow
    {
        public override void OnLoad()
        {
            //TODO LOAD CODE
        }
        public override void OnUpdate(RenderLoop loop)
        {
        //TODO UPDATE CODE
        }
        public override void OnRender()
        {
            //TODO RENDER CODE
        }

        public override void OnResize(int w, int h)
        {
            GL.Viewport(0, 0, w, h);
        }
    }

}

Redes Sociales

Usuario En Telegram : https://t.me/obisoftdevel

Canal En Telegram : https://t.me/obisoft_dev

Youtube : https://m.youtube.com/channel/UCB1gH3rhENpWnsnxkA5Fl1Q/videos

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