A clean-room implementation of b1.7.3 in C++ Made to be as performant as possible!
- Be fully compatible with existent b1.7.3 Servers, Clients, Maps and Resource Packs
- Be easy to understand and modify
- Be near indistinguishable from the original b1.7.3
- Modding Support
- Lua API
- Shaders
- Full access to the rendering pipeline
- 3D Models through Resource Packs