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A resource pack that adds a dark theme to the vanilla user interface!

License: MIT License

minecraft resource-pack java-edition texture-pack minecraft-bedrock-edition minecraft-java-edition bedrock-edition

dark-mode's Introduction

Dark Mode

Dark Mode is a resource pack that adds a dark theme to the vanilla user interface!

  • Supports both Bedrock and Java Editions
  • Designed to work in conjunction with vanilla textures

Want to use Dark Mode in your own project? No problem! Everything is open source on GitHub.

It would be kind of you to mention my username (Offroaders123) in your project when using parts of Dark Mode, but I'm not going chase after you if you don't. On the other hand, please don't plainly copy my work for your own benefit. Nobody likes that!

Found a bug, or have a new idea for Dark Mode? Feel free to send me an email or submit an Issue or Pull Request over on GitHub!

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dark-mode's People

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dark-mode's Issues

Port to 1.20/1.21

Hello @Offroaders123! I felt like helping you out!
Dark_Mode_Bedrock_v1.19.0_r-1\textures\gui\gui.png
gui - 1.19.0 Version (removed)
gui




gui - 1.20.60.4 Version (currently used)
gui

  • I tried my best trying to make the gui.png as good as your version but Mojang revamped some buttons and added more stuff in the gui.png, not sure if it’s accurate πŸ˜…

Dark_Mode_Bedrock_v1.19.0_r-1.zip - this is a modified version which includes the new 1.21 Panoramas and the updated gui.png
here's the changelog with whatever is in the zip.

  • Replaced 1.19 Panoramas with 1.21 Panoramas
  • Updated gui.png (v1.20.60.4)

But I recommend releasing this as a BETA release, since there might possibly be more assets that I may not have seen since this is an update from 1.19 to 1.20 or 1.21.

UI Tint Multiplying Overhaul

Lots of Bedrock's UI elements have slightly changed their textures over the last few years, so Dark Mode could use a big refactor in terms of making sure everything is up to date with their latest changes and textures. One example is the default textures for the plain light buttons, I originally made the Dark Mode ones around Bedrock ~v1.2, and I think they have changed contrast/border styles slightly since then.

Item Tooltip Visibility

Hi, i would have a feature request if possible, at the moment you deactivated the item names above the hotbar when using your texture pack so i would like to have an option on the texture pack to either enable or disable this (the usual texture pack settings that you know from fps boosters as an example giving you a slider with a description of what it does). I prefer this to show me a text above the hotbar e.g. when i have a pickaxe with and one without mending as its more convenient and I wouldnt have to change stuff around in hud_screen.json. If this is too hard you could put a very small guide for others on your mcpedl page what needs to be done in order for it to show. Thank you for your time

Mouse doesn't lock

I can't even use the pack because of a simple bug on mobile with keyboard and mouse controls that prevents your cursor from hiding when joining a world

Unnecessary psd files

I downloaded git repo to try on bedrock.
I was wondering why previous version had size just around 6mb and current repo version around 19mb.

I found that there are unneeded panorama_halloween.psd and title - modern.psd in Bedrock/textures/ui folder which significantly increased pack size.

Bedrock Ore UI Menus

This is a great resource pack, however the new bedrock create new world ui is in light theme and has not been updated yet. As there is no longer a way to disable this new screen, an update is needed. Great job so far.
image

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