Comments (10)
In non-advanced mode it's greyed-out and windows should be selected as default platform.
If you enable advanced mode (in settings), you should be able to select any platform(s).
Did you enable this? Is there a problem with your default platform selection ?
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I think it might be a problem with the default platform selection. I'm in default mode, and it blocks at this:
If I select advanced mode, the dropdown is active, but empty, and does not show any elements to select.
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are you on master 0.9 -- the platform selection is based off of the template folder (ie, it scans the template folder and see what platforms you actually have). If you have
OF/scripts/templates/vs
it should show you something there...
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(as a side note, I could remove this scanning, I just wanted to add something that doesn't let you select a platform that you don't have on the simple release of this, since it doesn't make sense to be able to select "ios" if that template isn't there.. I guess this def breaks on 0.8.4!)
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Sweet it works now (and looks truly beautiful =) )!
I had to update openFrameworks to latest master, and then do a
git submodule sync
for good measure.
One thing I noticed: if it fails because the project name is already taken the error log only says:
Command failed: C:\WINDOWS\system32\cmd.exe /s /c "C:\Users\Tim\Downloads\projectGenerator\resources\app\app\projectGenerator /ofPath="C:\Users\Tim\Documents\dev\of" /addons=" " /platforms="vs" C:\Users\Tim\Documents\dev\of\apps\myApps\myNiceSketch"
But does not give any hint for the reason of the failure.
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thanks - ah I see the same error over here. digging into it now....
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mental note, this has to do with boost failing and the command line tool actually crashing -- there's a fair amount of this being reported:
boost::filesystem::remove: The process cannot access the file because it is being used by another process
I need to check on what's happening here...
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looks like there's an issue with ofFile::remove generally on windows, digging into it...
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@tgfrerer can you try this fix:
https://www.dropbox.com/s/itzz96n8thog9x9/projectGenerator_fix.zip?dl=0
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@ofZach works like a dream! Button changes into "update" and when clicked, I get a success message, saying that the project has been updated =)
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Related Issues (20)
- use clearer / less nerdy names for platforms? HOT 2
- open link to ofxaddons instead of showing tooltip HOT 1
- app name is still "Electron" HOT 3
- maybe we only need console when you do something like generate a project, etc HOT 8
- Clean dependencies
- ui bugs at the moment(?) HOT 14
- No addons found
- moniker can be discouraging HOT 12
- add verbose toggle HOT 2
- clean up front (semantic-ui) HOT 2
- open project causes error HOT 5
- Using path in index.js causes error HOT 3
- win32 error HOT 6
- top bar drag HOT 5
- addons list include non addon folders (like obj from makefile system). HOT 3
- javascript error HOT 3
- erratic behaviour of update button HOT 2
- Selecting addon from dropdown with mouse leaves partial text HOT 1
- GUI falsely reporting missing addons for update without project files
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