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Cross-platform C++ framework for developing high-level and fast applications

License: Mozilla Public License 2.0

Shell 0.09% Emacs Lisp 0.02% Vim Script 0.01% CMake 0.95% Python 0.03% C++ 30.55% Ruby 0.14% HTML 0.04% C 65.64% Objective-C 2.54%

libyuni's Introduction

About the Yuni project

Join the chat at https://gitter.im/libyuni/libyuni

Build Status

Platform Build Status
GNU/Linux, MacOS, (via travis-ci)
Windows, VS2015 (via appveyor) Build Status

What is Yuni ?

Yuni is a cross-platform C++ framework for developing high-level, complex and fast applications. It is meant as a reliable and simple bridge between different worlds, allowing to write all sorts of applications, while letting the developer focus on her real work.

Target audience

The Yuni library and tools are meant to be used by developers who already know C++, like it and want to use it for writing any kind of application without worrying about the low-level aspects of the language and the trouble of mixing many kinds of libraries to do all the usual things any application requires.

Big applications always end up requiring performance optimization at some point, multi-threading at some other, graphics, sound, input, command line parsing, ... Yuni intends to provide all this in a portable way with a single, easy-to-use, object-oriented API.

Supported compilers

libyuni Minimum Compiler Requirements
v2.x {master} >=VS2015, >=g++-4.9, >=clang++-3.7 {C++14 required}
v1.x >=VS2010, >=g++-4.4 (*)

Special note: VS2012 and g++-4.7 are not supported due (ICE on templates). Please consider to upgrade

libyuni's People

Contributors

milipili avatar bborri avatar damien-gerard avatar ollie314 avatar

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