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DirectX11 Game Engine

C++ 86.86% Python 0.17% C 12.47% C# 0.22% Makefile 0.03% CMake 0.03% HLSL 0.22%

rotvic-engine's Introduction

DirectX 11 Game Engine

Build status

For more elaborate documentation, check out the wiki.

Steps to build

This project requires the Windows 10 SDK to be installed.

  • Open project in Visual Studio 2017
  • Set project to build in x64 platform.
  • Set "Game" as startup project.
  • Build and run.

Known issues

  • There are a few known and ticketed issues with the physics middleware that we've done our best to avoid encountering. If there's an assert failure, it's the middleware.

Solution Structure

  • Engine - Contains the game engine framework. Consists of a rendering system with DirectX underneath and other interfaces which can be extended for a game.
  • Game.Core - Implements the engine interfaces and the game logic.
  • Game - The main application project. Initializes the game.

rotvic-engine's People

Contributors

nitvic793 avatar rahulsvasudevan avatar

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