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bas-relief-creator's Introduction

Bas-Relief-Creator

Transforms any input mesh (as a .obj) into a bas-relief depth map (as an image).

What the program will do, in this order :

  • parse an obj file to extract the faces (they must be triangles) and put them into an list.
  • render the depth map (the camera will be by default in coordinates (0,0) and head toward (-z)).
  • use an adaptative histogram equalization algorithm to convert this absolute depth map into a bas-relief depth map.
  • convert this depth map (double array) into an black-white image.

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bas-relief-creator's Issues

Some curious questions

Dear author, I am trying to use your code to convert from OBJ file to depth map, but I do not quite understand some questions, such as the meaning of getRescaledMesh function and why it is written so, as well as the resolution suggestions of the output image, etc. Could you please consider a code with detailed annotations? Thank you

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