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Multi-system emulator (NES, SNES, GB, PCE, SMS/GG) for Windows, Linux and macOS

License: GNU General Public License v3.0

Shell 0.02% C++ 58.88% C 19.48% Lua 0.76% C# 20.75% Awk 0.01% Makefile 0.06% Objective-C++ 0.04%

mesen2's Introduction

Mesen

Mesen is a multi-system emulator (NES, SNES, Game Boy, PC Engine, Master System/Game Gear) for Windows, Linux and macOS built in C++ and C#.

Development Builds

Mesen

Latest development builds:

macOS: Builds aren't available for ARM Macs, see COMPILING.md to build it yourself. The macOS build still has a number of limitations (e.g no gamepad support).

Requirements

To run Mesen, the following prerequisites must be installed:

Windows: .NET 6 Runtime
Linux: .NET 6 Runtime, SDL2
macOS: .NET 6 Runtime, SDL2

Compiling

See COMPILING.md

License

Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html

Copyright (C) 2023 Sour

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

mesen2's People

Contributors

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