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game4004-2021's Introduction

GAME4004 Game Programming 2020

Contact

ONLINE LECTURE

  • The lectures will be delivered online via Discord for the time being. I will be screensharing and talking on the General audio channel. Here is the Discord invite: https://discord.gg/4tT4fd3

Final Project

Reading

  • Ferrone, Harrison (2019) Learning C# by Developing Games with Unity 2019, 4th Ed., Packt Publishing
  • Buckland, Mat (2005) Programming Game AI by Example, Worldware Publishing Inc

Week 10

AI - Navigation. Learning Objectives:

  • Unity AI:Navigation
  • NavMeshes: NPC pathfinding and obstacle avoidance
  • NavMeshComponents for procedural level NavMesh realtime baking

Lecture Videos

Lecture Slides

Week 9

Animation

Lecture Video

Assets:

Lecture Slides

Week 8

"Coding Games"

  • exploring visual programming, creative coding exercises, gamified coding practice

Lecture Videos

Lecture Slides

Week 6&7

Learning Objectives:

  • Unity Physics: collider triggers, layers, raycasting - practical exercises

Lecture Videos

Lecture Slides

Week 5

Lab Test 1

Week 4

Learning Objectives:

  • Unity Physics: physical simulation background and Unity integration, practical exercises

Lecture Slides

Week 3

Learning Objectives:

  • Version Control Systems: basics of working with Git repositories
  • Lab Exercise 1: City Planning Array - implementing a simple model of the game world using an array

Student repository link form

Lecture Slides

Week 2

Lecture Slides

Week 1

Lecture Slides

Resources

Unity/C# Scripting:

Game maths:

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game4004-2021's People

Contributors

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Watchers

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