- Email: [email protected] | [email protected]
- The lectures will be delivered online via Discord for the time being. I will be screensharing and talking on the General audio channel. Here is the Discord invite: https://discord.gg/4tT4fd3
- Ferrone, Harrison (2019) Learning C# by Developing Games with Unity 2019, 4th Ed., Packt Publishing
- Buckland, Mat (2005) Programming Game AI by Example, Worldware Publishing Inc
- Unity AI:Navigation
- NavMeshes: NPC pathfinding and obstacle avoidance
- NavMeshComponents for procedural level NavMesh realtime baking
- exploring visual programming, creative coding exercises, gamified coding practice
- Unity Physics: collider triggers, layers, raycasting - practical exercises
- [Unity Physics] (https://drive.google.com/open?id=1WgT-6hTy3XcZq-6e-5YGwlaXVOTLX1ME)
- Unity Physics: physical simulation background and Unity integration, practical exercises
- Version Control Systems: basics of working with Git repositories
- Lab Exercise 1: City Planning Array - implementing a simple model of the game world using an array
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