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unity-audio-mixer-volume-control's Introduction

Unity-Audio-Mixer-Volume-Control

using c# on Unity 3D

Audio Mixer Code

        // Set up when program start
        if (PlayerPrefs.GetFloat("BackGroundVolume") == -20f)
        {
            backgroudGroup.SetFloat("Master", -80f);
        }
        else
        {
            backgroudGroup.SetFloat("Master", PlayerPrefs.GetFloat("BackGroundVolume"));

        }

Slider Code

    // volume save & change System Volume
    public void Save()
    {
        PlayerPrefs.SetFloat("BackGroundVolume", backGroundVolume.value);
        PlayerPrefs.SetFloat("EffectVolume", effectVolume.value);
        PlayerPrefs.SetFloat("NatureVolume", natureVolume.value);
        AudioManager.instance.SetSoundVolume();
        PlayerPrefs.Save();
    }

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