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pathfindax's Introduction

Pathfindax

Pathfindax is a pathfinding framework that can be used to get a path to a destination in a network of nodes. Currently A*, potential fields and flowfield are implemented. These implementations support the following features:

  • Support for up to 32 collision layers
  • Support for multiple agent sizes
  • Support for movement costs
  • Built in support for the duality tilemap plugin

Its also possible to use dynamic pathfinding if you use potential fields. A example of this is shown in the video below:

You can find some examples on how to use pathfindax in duality here.

Most of the implementation is in a separate dll which can also be used without duality and only depends on the DualityPrimitives package. A example of using pathfindax in a console app can be found here.

Build status:

Branch Status
master Build status
develop Build status

Nuget

Library Version
Pathfindax NuGet Badge
Duality.Plugins.Pathfindax.core NuGet Badge
Duality.Plugins.Pathfindax.Tilemaps.core NuGet Badge

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