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Virtual Analog Oberheim based synthesizer.

License: GNU General Public License v3.0

C++ 65.73% C 34.07% Objective-C++ 0.20%

ob-xd's Introduction

discoDSP OB-Xd

About

OB-Xd is based on the Oberheim OB-X. It attempts to recreate its sound and behavior, but as the original was very limited in some important ways a number of things were added or altered to the original design. OB-Xd was designed to sound as good and as rich as the original. It implements micro random detuning which is a big part of that sound.

While not copying originals, some of the features were taken to a better point. Continuous blendable multimode filter (HP-Notch(BP)-HP in 12 dB mode and 4-1 pole in 24 dB mode). Also, like many synths of the OB-X's generation, the OB-Xd has no internal effects so its sounds and textures can be greatly enhanced by the use of additional processing like chorus, reverb, delay, etc.

Thanks to 2Dat for the original OB-Xd and Soshi Studio for giving the rights to continue this wonderful product. Also thanks to KVR artists for creating some amazing skins!

Binaries

Latest binaries can be downloaded at https://www.discodsp.com/obxd/

Building

Source code can be compiled with JUCE 7.0.3.

Copyright

The original author 2Dat granted discoDSP a OB-Xd private use license on December 2022.

This repository and the source code is under GPL3 license.

Files from Source > Images folder in this commit have Attribution-ShareAlike 2.0 Generic (CC BY-SA 2.0) license.

Other images and applicable resources have all rights reserved and copyrighted to discoDSP (no copying, modifying, merging, selling, leasing, redistributing, assigning, or transferring, remove, alter, deface, overprint or otherwise obscure licensor patent, trademark, service mark or copyright, publish or distribute in any form of electronic or printed communication those materials without permission).

ob-xd's People

Contributors

reales avatar

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