This plugin is built as unified method for obtaining payment from Apple/Google pay to Stripe
Plugin supports iOS 11+, android 10+.
cordova plugin add cordova-plugin-apple-spay --variable STRIPE_LIVE_PUBLISHABLE_KEY=your_key --variable STRIPE_TEST_PUBLISHABLE_KEY=your_key --variable APPLE_MERCHANT_IDENTIFIER=your_merchant_id
For Android, register and fill all required forms at https://pay.google.com/business/console. Add following to config.xml:
<config-file parent="/manifest/application" target="AndroidManifest.xml">
<meta-data
android:name="com.google.android.gms.wallet.api.enabled"
android:value="true" />
</config-file>
For iOS, you have to have valid developer account with merchant set up and ApplePay capability and a merchant id configured in your Xcode project. Merchant id can be obtained from https://developer.apple.com/account/resources/identifiers/list/merchant. Do configuration manually or using config.xml:
<platform name="ios">
<config-file target="*-Debug.plist" parent="com.apple.developer.in-app-payments">
<array>
<string>developer merchant ID here</string>
</array>
</config-file>
<config-file target="*-Release.plist" parent="com.apple.developer.in-app-payments">
<array>
<string>production merchant ID here</string>
</array>
</config-file>
</platform>
window.AppleSpayPlugin.makePaymentRequest()
create payment request
request example:
{
items: [
{
label: "UTEC USA LLC",
amount: 33,
},
],
amount: 33,
countryCode: "UA",
currencyCode: "USD",
billingAddressRequirement: "none",
shippingAddressRequirement: "none",
clientSecret: this.paymentIntentApple.clientSecret,
}
All parameters in request object are required.
window.AppleSpayPlugin.canMakePayments()
return boolean true/false