- Game holds a deck of 56 cards, 5 dice and a game board which is marked 6 continents and 42 territories(countries).
- Armies used to attack is of 3 types: Infantry [ 1 value ]
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Cavalry [ 5 value ]
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Artillery[ 10 value ]
- In those 56 cards, 42 cards consist of 1 territory + 1 army type
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02 cards consist of 3 army types.
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12 secret mission cards.
- GAME SETUP : Maximum 6 players allowed.
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3 => each player holds 35 Infantry [army].
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4 => each player holds 30 Infantry [army].
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5 => each player holds 25 Infantry [army].
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5 => each player holds 20 Infantry [army].
- GAME STARTS:
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-Every player will roll a die
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-Player who gets highest die value can place an army in any available territory.
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-Next to the first one, left of him everyone can place an army into unoccupied until all the 42 territories have been claimed.
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-Once 42 territories are being occupied, then in the same turn each player can place additional armies upon the territory they already occupied.
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-Continue until they run out of armies.
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-The person who placed the 1st die will start the game.
- Each Player carries out 3 steps to complete his/her turn.
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1.) Getting and placing armies.
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2.) Attack.
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3.) Fortifying
- There are 4 criteria to get new armies.
- --No. of territories a player occupies, No of territories/3 = armies.
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ie., say if a player holds 12 territories, then 12/3 = 4 armies he/she will receive.
- --No. of continents a player owns can decide no of armies.
- --RISK CARDS: -End of a turn, if the player captures atleast one territory he/she will receive one risk card.
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-The player should add 3 risk cards
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1.) each of same design.
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2.) each of different design.
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3.) two of any + a wildcard card.
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::>TRADE-IN CARDS:
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1st set traded in - the player receives 4 armies.
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2nd set traded in - the player receives 6 armies.
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3rd set traded in - the player receives 8 armies.
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4th set traded in - the player receives 10 armies.
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5th set traded in - the player receives 12 armies.
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6th set traded in - the player receives 15 armies.
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7th set traded in - the player receives 20 armies.
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8th set traded in - the player receives 25 armies.
- -- TRADE-IN CARDS:
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In the set of 3 cards which the player is placing, if the picture in the card represents
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any of the player's own territory then the player will receive an extra 2 armies [ but this applies once per trade in ].
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