A customized carnival which was used to teach the basics of VR navigation and interaction.
Unity Editor Version: 2017.4.4f1 Google VR SDK: GVR SDK for Unity v1.100.1
Udacity Carnival Base Version: v3.2.0
In Unity editor: Alt+Mouse drag will rotate the camera. Clicking will interact with the different games.
In VR: Look at game, click cardboard button to interact with games.
2000+ points wins bear.
The following things were added/edited from the default project.
Personalize Scoreboard text Align Scoreboard Text Customize Coin Toss Customize Wheel of Fortune Customize Plinko Position the Teddy Bear
Built and run using iOS build tools in Unity and tested on iPhone6+.