PENGUINLIONG's Projects
Mind Map of Graphics
A Wonderful Theme for Hexo https://vlts.cc https://volantis.js.org
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
A small, dependency-free node editor for dear imgui
Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++ development
Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date
LIBPNG: Portable Network Graphics support, official libpng repository
Software ray tracing framework feels just like VK_NV_ray_tracing
Learning OptiX!
CoolQ SDK alternative
A C++ Based Library By Liong
Multi-Backend Heterogeneous Computing Framework
High-Performance Renderer on GPU Based on LuisaCompute
MACE is a deep learning inference framework optimized for mobile heterogeneous computing platforms.
Push-button installer of macOS Catalina, Mojave, and High Sierra guests in Virtualbox for Windows, Linux, and macOS
MegEngine 是一个快速、可拓展、易于使用且支持自动求导的深度学习框架
Metal-cpp made easy for CMake project integration
A minimal Taichi AOT project.
MNN is a blazing fast, lightweight deep learning framework, battle-tested by business-critical use cases in Alibaba
Universal shader translation in Rust
NanoDet-Plus⚡Super fast and lightweight anchor-free object detection model. 🔥Only 980 KB(int8) / 1.8MB (fp16) and run 97FPS on cellphone🔥
ncnn is a high-performance neural network inference framework optimized for the mobile platform