A tiny ray casting engine for 3D games, similar to Wolfenstein 3D by id Software.
(c) 2015 Pete Laric / http://www.PeteLaric.com
I originally wrote a version of this ray casting engine in Borland Turbo C++ for DOS, back in the mid '90s. I managed to squeeze the entire engine into just one page of C code! In 2015, I rewrote the engine in Processing (Java), allowing for cross-platform compilation and execution. Finally, in 2021, I ported the code to RetroRocket (Arduino Pro Micro with 1" OLED), and it works great! We now have the capability of playing 3D games on an Arduino... MUAHAHAHAAAA!!!! :D
This engine would provide a good foundation for a simple 3D game, similar to Wolfenstein 3D. Or, it could be a fun platform for developing artificial intelligence for maze navigation. Or driverless vehicles... The possibilities certainly aren't endless, but there's a lot of fun to be had with this engine! I hope you enjoy it.
For more fun projects, check out my website:
Or drop me a line at petelaric at protonmail dot com. I am currently available for hire, but I don't work cheap!
Cheers,
~ Pete