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client's Introduction

UGamela revived

Web technology has evolved a lot since the old PHP times. It's been over ten years, when I already knew that it had to be completely redone from the core.

In my spare time (@phoscur) this project solely advances with help of the old and new community in Discord, @mamen redevelops the serverside API.

Want to have a look at what we have here?

First we have to download a few npm packages (gosh Vuetify has too many dependencies).

npm install

The mockup server allows for development independently from the API, just fake what you expect to work on the user interface!

npm run mock-server

And run this, it's on port 8080 (env PORT) by default

Compiles and hot-reloads for development

npm run serve

TDD with Cypress

Cypress can be very useful to debug for example frame by frame, and I highly recommend you to look into creating or at least outlining an e2e test first, before you implement a new feature. To open Cypress:

npm run cy

Other useful commands (Vue CLI):

Compiles and minifies for production

npm run build

Run your tests

npm run test

Lints and fixes files

npm run lint

Run your end-to-end tests

npm run test:e2e

Run your unit tests

npm run test:unit

Customize configuration

See Configuration Reference.

client's People

Contributors

dependabot[bot] avatar phoscur avatar

Watchers

 avatar  avatar

client's Issues

Roadmap

Goals:

  • POC Github Actions based game security and persistence
  • Rebuild beyond classic galactic MMO browser games, integrating retro skins again

Setup for TestDrivenDevelopment

  • Vuetify Cypress E2E
  • Mock server for client development independently from server
  • Unit tests

Integration, Security, Persistence

  • Run client off Github Pages
  • OAuth via Github
  • Commit to data repository via Github Action

Have fun with Vuetify

  • Setup repo with art with proper licensing
  • Create basic views:
    • overview
    • empire
    • system (planet)
    • buildings
    • tech
    • galaxy
    • fleet
    • player / config

AlwaysOn

  • explore long running / repeated Github Actions
  • example personal client server

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