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A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors

License: MIT License

C# 100.00%
unity unity3d unity2d unity-editor

pirhoutilities's Issues

List Fields are illegible

There doesn't seem to be a way to overwrite the styling on these field labels. I've tried every selector I could think of.

image

Getting "No GUI Implemented" on all instances/uses in 2020.1.3f1

Hey there,
Ths seems like an awesome package and I thank you much for sharing it. I am having a bit of issue though in Unity 2020.1.3f1. All of the samples and any instances of me trying to use any of the functionality of the package just end up producing the following:

Thanks,
-MH

Various issues with EnumButtons binding

  • Internal changes to enum binding may have obsoleted some of the workarounds
  • binding throws an exception if value has not been set explicitly since the type is unknown
  • old/newValues reported in binding are incorrect probably due to index vs value discrepancy

Not working with Unity 2020.1.1f

An error message:

(PUBFECI) failed to setup BindingExtensions: Unity internals have changed
UnityEngine.Debug:LogError(Object)
PiRhoSoft.Utilities.Editor.BindingExtensions:.cctor() (at Assets/Domik/CODE/Tools/com.pirho.utilities/Editor/Extensions/BindingExtensions.cs:54)
PiRhoSoft.Utilities.Editor.Frame:ExecuteDefaultActionAtTarget(EventBase) (at Assets/Domik/CODE/Tools/com.pirho.utilities/Editor/Elements/Frame/Frame.cs:229)
PiRhoSoft.Utilities.Editor.ListField:ExecuteDefaultActionAtTarget(EventBase) (at Assets/Domik/CODE/Tools/com.pirho.utilities/Editor/Elements/List/ListField.cs:640)
UnityEditor.UIElements.BindingExtensions:Bind(VisualElement, SerializedObject)
Domik.Editor.HouseGeneratorEditor:CreateInspectorGUI() (at Assets/Domik/CODE/Editor/HouseGeneratorEditor.cs:49)
UnityEditor.InspectorWindow:RedrawFromNative()

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