This is super-experimental stuff that is just being pushed off my volatile laptop into the warm embrace of the cloud. :)
Dungeons of Dredmor is a roguelike game with lots of discoverable content.
If you'd like to learn more about items, monsters, or spells, you can try to read the player-maintained wiki.
Or you can build a tool that parses the XML game files directly and is always up-to-date.
This is a proof-of-concept app, written with Om/Next and Datascript, with a DevCards development workflow.
$ boot dev
Documentation and Tests:
App:
The code is written from scratch, as an exercise.
The idea for the app is not mine. It is solely the result of previously published work: