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Home Page: http://pixijs.io/docs
API Documentation container
Home Page: http://pixijs.io/docs
My workflow:
Would be cool if the docs page automatically linked to the example pages.
"A RenderTexture takes a snapshot of any Display Object given to its render method."
But there is no render() method on RenderTexture (anymore?), and the example code uses the PIXI renderer instead, passing the RenderTexture as an argument.
index.html
lists this code as a basic usage example:
// You can use either `new PIXI.WebGLRenderer`, `new PIXI.CanvasRenderer`, or `PIXI.autoDetectRenderer`
// which will try to choose the best renderer for the environment you are in.
var renderer = new PIXI.WebGLRenderer(800, 600);
// The renderer will create a canvas element for you that you can then insert into the DOM.
document.body.appendChild(renderer.view);
// You need to create a root container that will hold the scene you want to draw.
var stage = new PIXI.Container();
// load the texture we need
PIXI.loader.add('bunny', 'bunny.png').load(function (loader, resources) {
// This creates a texture from a 'bunny.png' image.
var bunny = new PIXI.Sprite(resources.bunny.texture);
// Setup the position and scale of the bunny
bunny.position.x = 400;
bunny.position.y = 300;
bunny.scale.x = 2;
bunny.scale.y = 2;
// Add the bunny to the scene we are building.
stage.addChild(bunny);
// kick off the animation loop (defined below)
animate();
});
function animate() {
// start the timer for the next animation loop
requestAnimationFrame(animate);
// each frame we spin the bunny around a bit
bunny.rotation += 0.01;
// this is the main render call that makes pixi draw your container and its children.
renderer.render(stage);
}
However this code won't run; the bunny
variable isn't properly scoped so it's not accessible inside animate()
.
I'm interested in working on some of the pixi.js documentation, especially with v3 on the way. I've put together a very simplistic skeleton for how docs could look. http://mreinstein.github.io/pixijs-docs
prototype goals:
I've basically taken the doc code from three.js and adapted it for pixi, since I think it's a really elegant starting point, and it's MIT licensed.
I'd like to get feedback from some people before I invest much more time in this. If this is something that we like, I'm happy to keep working on it. :)
What's done:
What's not done:
hi ,guy! I am trying to use pixi.But I don't know how many events that the sprite or others has.I can't find events list in http://pixijs.github.io/docs/PIXI.Sprite.html. So can you show me the event list?I need it.
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