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View Code? Open in Web Editor NEWA Javascript plugin for Mootools
Home Page: http://wall.plasm.it
A Javascript plugin for Mootools
Home Page: http://wall.plasm.it
I love your work, thanks for making it available for the public.
I tried to make it work using the example code provided here: http://wall.plasm.it/examples/example-coda/
Here's where I set up the stuff: http://host.working.name/
It's giving me this error:
$(this.__target) is null
[Break On This Error] this.viewport = $(this.__target).getParent();
wall.js (line 97)
Can you see any obvious errors on my part?
We should create some like https://github.com/KAOSFORGE/TrellisDesk/issues
I would like to use the Slimbox script on the images but it fails. I am redirected to the image but the script doesnt work for the lightbox.
Hi,
Great js ... !!
I've got this working correctly with a finite number of images, and draggable.
My issue, is when I try to configure the wall to run as a slideshow, it doesn't load the remaining range to the right...
It slides, but the new area is blank.
My code:
var maxLength = 14; // Max Number images
var counterFluid = 1;
var wallFluid = new Wall("wall", {
"draggable":true,
"inertia":true,
"slideshow":true,
"speed":4500,
"showDuration":10,
"transition":Fx.Transitions.Expo.easeInOut,
"width":150,
"height":150,
"rangex":[-100,100],
"rangey":[-100,100],
"startx":0,
"starty":0,
callOnUpdate: function(items){
items.each(function(e, i){
var a = new Element("img[src=img/"+counterFluid+".png]");
a.inject(e.node).fade("hide").fade("in");
counterFluid++;
// Reset counter
if( counterFluid > maxLength ) counterFluid = 1;
})
}
});
Hi !
Wonderful job, I love it !
I tried to make it working for mootools 1.3.2 and I came on this issue :
Line 481, in preloadContent(), just replace $each(... by Object.each(...
I didn't tested more deeper for the moment, but Bravo !
Wall elements/images get created but never destroyed. After a slideshow happens for a while, many images are loaded and slow down the slideshow speed. There is a little lag/stutter when the wall moves.
Any way to fix this?
really great job you did.
i came to a small issue by using "startx": -2, and .getListLinksPoints("list")
the "wall-item-current"- class is set always to the first item
what do you think to add a loop functionality??
Hi I cant seem to manage to get the wall to display any photos, i tried creating the wall just on an empty page just to test it.
Any help would be very much appreciated! Thanks in advanced.
HTML:
<!doctype html>
<title>Untitled Document</title> <script src="js/jquery-ui-1.8.18.custom.min.js"></script> <script src="mootools-more-1.3.2.1.js"></script> <script src="wall.js"></script><div id="viewport">
<div id="wall"></div>
</div>
<!-- END Viewport and Wall -->
CSS:
@charset "utf-8";
/* CSS Document */
html {
width:100%;
height:100%;
background:url(logo.png) center center no-repeat;
}
/* Minimal Css Required */
#viewport{
width:900px;
height:450px;
position:relative;
overflow:hidden;
margin:0 auto;
background:#111111 ;
}
#wall{
z-index:1;
}
// Define The Wall
var maxLength = 100; // Max Number images
var counterFluid = 1;
var wallFluid = new Wall("wall", {
"draggable":true,
"inertia":true,
"width":200,
"height":200,
"rangex":[-100,100],
"rangey":[-100,100],
callOnUpdate: function(items){
items.each(function(e, i){
var a = new Element("img[src=/images/"+counterFluid+".jpg]");
a.inject(e.node).fade("hide").fade("in");
counterFluid++;
// Reset counter
if( counterFluid > maxLength ) counterFluid = 1;
})
}
});
// Init Fluid Wall
wallFluid.initWall();
Hi,
I can't change the direction of the wall's slideshow:
i've got a 12x12 wall, and i would like the wall to move in the up direction.
May you help me?
thanks!
Stephano
The script runs also without any issues in 1.3.1
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