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arccross's Issues

Unhandled Exception

Whenever I click on my dumped files; I get an unhandled Exception that says the following..


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at ArcCross.Arc.InitializeSharedLookup(Int32 region)
at ArcCross.Arc..ctor(String arcFilePath, Int32 region)
at CrossArc.GUI.MainForm.openARCToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

CrossArc
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Video%20Production/5.%20Programs%20%26%20Backups/Game%20File%20Tools/ArcCross/CrossArc.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

ArcCross
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Video%20Production/5.%20Programs%20%26%20Backups/Game%20File%20Tools/ArcCross/ArcCross.DLL

netstandard
Assembly Version: 2.0.0.0
Win32 Version: 4.8.4084.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/netstandard/v4.0_2.0.0.0__cc7b13ffcd2ddd51/netstandard.dll

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

ArcCross crashes when exporting

I open Smash Ultimate's data.arc I go to root>fighter>Pikachu. I press extract after right-clicking and it starts extracting the files into the root folder. After a couple of seconds, ArcCross closes itself (nowhere to be found in the task manager either) and when I go look into the root folder inside of ArcCross, it shows only a small portion of files. Sometimes it manages to extract more files or fewer files every time I try. The first time I exported the exact same files, it worked just fine. I wanted to extract these files after I messed up something and nothing wants to work. Can anyone help me?

Smash Ultimate 7.0 nus3audio extracts incorrectly, lots of garbage data with no OPUS

I applied a 7.0 patch straight to a 1.0 base game data.arc via NCA/NSP/XCI TO LayeredFS v1.6 (by Kleei), so there's a possibility that the patching itself went wrong. But, just in case, here are the sample files. I'll re-patch in increments this time and try again later, and close this if it resolves itself.

Sample nus3audio files from Smash Ultimate:
1.0: https://z.zz.ht/iKg0V.nus3audio
7.0: https://z.zz.ht/xvVFD.nus3audio

7.0's file in a hex editor:
https://puu.sh/Fly39/6fb68a8d96.png

As you can see, it contains a bunch of garbage data and no OPUS header despite extracting with the same method.

Edit: This appears to be a problem with how I patched it. I used an xdelta this time to patch up to 5.0 and it seems to work fine.

[Request] Linux Version

Any chance we can get a Linux version of this? It's not working with Wine.

Edit: nevermind, got it to run after installing .NET

Issue with Regional and Music Extracting

When I try to extract character voices with "language to extract" set to Japanese, some files fail to extract. For example, the base Bayonetta and Bayonetta c00 voice will not extract. However, they will extract if I manually "extract compressed," but I don't actually know how to decompress them.

Additionally, music extraction seems to not work at all... it just sits at an empty bar and says "Extracting" forever.

Project won't compile!

When trying to open the project, I get this strange popup:
Capture50

And when I compile, I get this error:
The reference assemblies for .NETFramework,Version=v4.6.1 were not found. To resolve this, install the Developer Pack (SDK/Targeting Pack) for this framework version or retarget your application. You can download .NET Framework Developer Packs at https://aka.ms/msbuild/developerpacks

I'm using the latest version of Visual Studio 2019.

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