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serzhiio avatar serzhiio commented on August 29, 2024 1

I'm writing trading bots/algos and now build new web UI based fully on WASM.
And i want fastest possible chart which can draw 50k+ points with reasonable FPS.
I used to use D3FC library with canvas but i wasnt able to reach realtime perfomance.

If you interested you can look at this lib using WebGL backend: d3fc-webgl

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onsails avatar onsails commented on August 29, 2024 1

also for OpenGL: https://github.com/phaazon/luminance-rs

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0b01 avatar 0b01 commented on August 29, 2024 1

I was able to achieve real time performance with the highly optimized bitmap backend and pass the RGB into your UI framework of choice.

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38 avatar 38 commented on August 29, 2024

Hi there, there's no built-in backend for WebGL currently. In theory you can implement your own backend. I am happy to make Plotters more useful to people, so could you please share more details about why and how you need this? And hopefully we will have a nice WebGL support in the future :)

Thanks!

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