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twineadventure's Introduction

  • 👋 Hi, I’m @Plugscyber
  • 👀 I’m interested in Ao3 site skins, Javascript games and Twine games.
  • 🌱 I’m currently learning Javascript and Twine Harlow.

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twineadventure's Issues

Check duplicate items aren’t taken more than once

Make sure if the player has say 2 rubies that
(set: $inv to $inv - (a: "ruby")) will only take one ruby.

If not look for a way around that as the player may need duplicate items for a good reason. Such as lock picks.

Do more with $area

It’s useful for a player to know where they are, but I want to think of fun examples for how this is useful.

Perhaps area dependent actions? Including for different classes.

Check duplicate items aren’t taken more than once

Make sure if the player has say 2 rubies that
(set: $inv to $inv - (a: "ruby")) will only take one ruby.

If not look for a way around that as the player may need duplicate items such as more than one lock pick.

Make magic system

Make a magic system that is class dependent.

So only certain classes can access certain spells, or none at all.

Find a way to easily list spells that a certain class can do and their magic cost so the player knows what options they have before they see them in passage.
Perhaps in the footer? Use an (if $class is X)[list these spells]
(if $class is Y)[list these spells]
(else:)[<!—do nothing—>]

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