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A Game Engine framework, written in C++ with intent to be portable.

Home Page: http://projectinfinity.org.uk/doku.php?id=homebrew:engines:penjintwo

Prolog 0.45% C 13.35% C++ 84.59% Objective-C 1.60% Assembly 0.01%

penjintwo's People

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penjintwo's Issues

Touchscreen Values incorrect on PLATFORM_PANDORA

It seems that current TS code for Pandora(not SDL_INPUT version) reports TS coords of the physical screen, and thus, if the application doesn't use the full 800x480 screen in fullscreen, the coords are wrong!

SimpleJoy needs to compensate for Window offset on screen and for lower than 800x480 resolutions!

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