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Custom Friday Night Funkin' engine designed for modding & playing.

License: Apache License 2.0

Haxe 32.21% Batchfile 0.03% C 63.03% C++ 4.73%
friday-night-funkin haxe game newgrounds haxeflixel html5 fnf rythm-game

polyengine's Introduction

PolyEngine

Friday Night Funkin' - PolyEngine

Uh oh! Your tryin to kiss ur hot girlfriend, but her MEAN and EVIL dad is trying to KILL you! He's an ex-rockstar, the only way to get to his heart? The power of music...

PolyEngine is a custom FNF engine made for modding & playing. It includes nice additions like week 7, mp4 support and cache cleaning.

REMEMBER: This is a engine. This is not the vanilla game and should be treated as a modification. This is not and probably will never be official, so don't get confused.

Features

  • Downscroll and input
    • An improved input system, similar to osu!, with less delays, downscroll, and more!
  • Keybinding (EXPERIMENTAL)
    • Now you can switch between WASD and DFJK, or custom keys!
  • Polymod support
    • ^ read it.
  • Video support
    • An experimental media support of MP4 files. (ONLY WINDOWS AND HTML5)
  • Note offset (in beta)
    • Change the offset of the notes. It's useful if you have a Bluetooth speaker / headphones.

Credits

Friday Night Funkin'

This game was made with love to Newgrounds and its community. Extra love to Tom Fulp. -Cameron

PolyEngine

Shoutouts

  • BrightFyre - Tester (i'm stealing ur code >:))))) ).
  • RapperGF - Helping with input fix.
  • datee - Developing HaxeVLC (all the contents in the 'vlc' folder belongs to datee).
  • Frozen - Making nice additions to the engine
  • u/Henry34111 - Making the loading art.
  • The VideoLAN team - Making the VLC media player.

polyengine's People

Contributors

bushtrain460615 avatar cloudcloudskies avatar gamerpablito avatar hythrex avatar maniues avatar polybiusproxy avatar trsf-sonicman avatar

Stargazers

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Watchers

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polyengine's Issues

Error with the systools plugin during compilation

When compiling, it returns an error about the absence of the windows64 folder in the folder with the systools plugin.
Here's what it outputs in the PowerShell:Source path "C:/HaxeToolkit/haxe/lib/systools/1,1,0/ndll/Windows64/systools.ndll" does not exist.
What do I need to download or do to fix this?

web link

can you post a link for web so chromebook users can use the engine

systools doesn't rebuild when you do it

when i type
lime rebuild systools
it gives me this error
/Users/runner/hostedtoolcache/haxe/4.1.5/x64/lib/polymod/git/polymod/fs/PolymodFileSystem.hx:18: characters 18-20 : Expected )
(this is for mac)

License

Ninjamuffin reverted to Apache 2 License. Revert license to AL2 here too!

use hxcodec

u forgor updating this repo!!!!
(yeah i can do that for you!!)

hi

can I have your discord cause I want to have you as a buddy

TitleState errors

So I tried building the game and even though I haven't changed anything these errors show up:

source/TitleState.hx:78: lines 78-91 : { modRoot : String, ignoredFiles : Array, frameworkParams : { assetLibraryPaths : haxe.ds.Map<String, String> }, framework : polymod.Framew... has extra field frameworkParams
source/TitleState.hx:78: lines 78-91 : For function argument 'params'
source/TitleState.hx:95: characters 19-30 : You can't iterate on a Dynamic value, please specify Iterator or Iterable

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