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Some path finding algorithms written in Erlang

License: GNU General Public License v2.0

path-finding's Introduction

About

Some path finding algorithms written in Erlang:

  • Best-First Greedy.
  • A* .
  • Jump points.

Screenshots

Best-First Greedy in test map 1

A* in test map 2

Jump Points in test map 3

How to use

  • Compile the board module:
    1> c(board.erl).
  • Run start() from the board module:
    2> board:start().
  • Setup your environment in the visual editor.
  • Compile the search module:
    3> c(search.erl).
  • Run the desired algorithm.
    4> search:greedy().
    4> search:a_star().
    4> search:jump_points().
  • Enjoy :)

License

Copyright (C) 2012 Carlos Jenkins [email protected]
Copyright (C) 2012 Pablo Rodriguez [email protected]

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

path-finding's People

Contributors

carlos-jenkins avatar pabloarb avatar

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