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tarea-shaders's Introduction

USO Para ejecutar la tarea basta ingresar el siguiente comando en la terminal: $ python main.py

REQUERIMIENTOS El proyecto requiere de las siguientes librerías: pygame PyOpenGL PyOpenGL-accelerate () Pillow (PIL) Y fue desarrollado bajo las siguientes versiones de software: python (2.7.10 OSX) pygame (1.9.2pre) PyOpenGL (3.1.0) PyOpenGL-accelerate (3.1.0) Pillow (PIL) (2.8.1) () No necesario

CONTROLES Operación Tecla

Rotar en X
	Incrementar						W
	Decrementar						S
Rotar en Y
	Incrementar						A
	Decrementar						D
Rotar en Z
	Incrementar						Q
	Decrementar						E
Zoom
	In      						+
	Out  							-
Toggle del modelo					T
Mover el sol
	Rotar sentido horario			UP
	Rotar sentido antihorario		DOWN
Mover luz orbital
	Incrementar eje Y  				RIGHT
	Decrementar eje Y				LEFT
Color del sol						N
Color de la luz orbital				M
Toggle del shader					P
Toggle del material					C
Modificar parallax height
	Incrementar						B
	Decrementar						V
Activar/Desactivar shaders			O
Reestablecer camara					R
Imprimir informacion de camara		F1
Cerrar la aplicación				ESC

AUTOR Pablo Pizarro, 2015 [email protected]

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