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馃彙 A wonderful module not to lose your home! The module allows you to create, delete and teleport to homes.

License: MIT License

Groovy 7.22% Kotlin 92.78%
minecraft-mod minecraft-forge-mod minecraft minecraft-forge forge-mod essentialsx projectessentials project-essentials essentials forge-essentials

projectessentials-home's Introduction

projectessentials-home's People

Contributors

bixelpitch avatar kuronoseihai avatar mairwunnx avatar

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kuronoseihai

projectessentials-home's Issues

Homes being reset

Describe the bug

  • A clear and concise description of what the bug is.
    every time the server is reset or restarted players homes are not being saved and in so they are lost and have to when they relog /sethome once again.

Steps to reproduce the behavior

    1. Go to '...'
    1. Enter command '....'
    1. See error

new player logs in
player finds place for home
does /sethome home
plays for 7 hours with the /home working just fine
server restarts
player logs in to start the day and goes exploring
player does /home
error no home by the name of home found

Expected behavior

  • A clear and concise description of what you expected to happen.

Screenshots

  • If applicable, add screenshots to help explain your problem.
    image

Environment information

  • Project Essentials Home version: [e.g. v1.0.0.0]
  • Project Essentials Core version: [e.g. v0.3.0.0]
  • Project Essentials Modules version: [e.g. Permissions - v1.0.0.0; Essentials - v1.0.0.0]
  • Minecraft / Forge version: [e.g. 1.14.4 / 28.1.0]
    image
    Forge 1.15.2-forge-31.1.87

Additional context

  • Add any other context about the problem here.
    I am leaving my home now just message me either here or on discord I can let you on my server and you can see the issue or stream it to you, what you would like to do.

Log files. (latest.log and debug.log file in attachment)

Mod does not differentiate between worlds

Describe the bug

The mod does not account for what world you are in when setting the home, making setting homes in all other dimensions than overworld useless.

Steps to reproduce the behavior

    1. Set home in other world, in my case the nether
    1. Set a home
    1. Try to go to your home,
    1. Die to suffocation as the mod takes you to the overworld cordinates instead of the nether (or the world you sat the home in)

Expected behavior

  • To get teleported to the same cordinates and world the home was set in

Environment information

  • forge-28.2.3
  • Rest of the mods is attatched as a screenshot

Additional context

  • Add any other context about the problem here.

Log files. (latest.log and debug.log file in attachment)

^^ unaplicable, as there is no direct error
mods
^^

"home can麓t be found" message

Describe the bug

  • Some people on our server have the issue that "/sethome" is working, but not "/home". Sometime it works the first 3 times, then the error appears " home with the name "home" can麓t be found".
    We use a server, i am server op and i don麓t have this issue. So may it麓s a problem with permissions?
    Sadly i searched on your homepage and curseforge site and haven麓t found a manual which i understand.

Can you please help me if this is a permission problem and if yes what do i have to do that every player on the server can use it proper. I already found the descriptions on your homepage but guess I don麓t understand it fully.

The 4 jar files are installed (core, perm., home, coold.) and I haven麓t changed anything on the files, they are original.

I want that all players on the server can use /sethome and /home without any extra permissions for each player.

Steps to reproduce the behavior

    1. Go to '...'
    1. Enter command '....'
    1. See error

Expected behavior

  • All players can use /sethome and /home from beginning

Screenshots

  • The message says "The home with the name "home" could not be found"
    2020-03-31_16 20 37

Environment information

  • Project Essentials Home version: [Project Essentials Home-1.15.2-1.1.0.jar]
  • Project Essentials Core version: [Project Essentials Core-MOD-1.15.2-1.1.0.jar]
  • Project Essentials Modules version: [Project Essentials Permissions-1.15.2-1.0.2.jar];
    [Project Essentials Home-1.15.2-1.1.0.jar]
  • Minecraft / Forge version: [1.15.2 / 31.1.0]

Additional context

  • Add any other context about the problem here.

Log files. (latest.log and debug.log file in attachment)

Thank you in advice for your help!
Maybe there is a manual for dummies to give all player automatic permission for this command on the server, so I don麓t have to change it always on.

We get an error using Home

Describe the bug

  • I installed all 4 files (core, cooldown, permissions, home) for 1.15.2 like written on your homepage. The files are on our server and local.
    I can connect to the server, and use /sethome, but when i use /home i get the error message "stackoverflow" on the client, the server log says "java.lang.IllegalAccessError: tried to access field net.minecraft.entity.Entity.field_70165_t from class com.mairwunnx.projectessentials.core.backlocation.BackLocationData"

Steps to reproduce the behavior

  • always the same when trying, sometimes i get kicked from the server with the same client error message directly after connecting.

Expected behavior

  • /home should teleport me to my /sethome location

Screenshots

  • no screenshots

Environment information

can麓t find version numbers

  • Project Essentials Home version: latest download on your homepage for 1.15.2
  • Project Essentials Core version: latest download on your homepage for 1.15.2
  • Project Essentials Modules version:latest download on your homepage for 1.15.2
  • Minecraft / Forge version: [1.15.2 / 31.1.0]

Additional context

  • Add any other context about the problem here.

Log files. (latest.log and debug.log file in attachment)

crash-2020-03-30_14.37.33-server.txt
crash-2020-03-30_14.40.02-server.txt

Restrict overriding home or add command flag `-o` or `-override`.

Restrict overriding existed home name or add flag -o or -override for command for force replacing existing home point.

This is done very simply, you just need to add a check for the existence of the target home name in the user's house collection, if there is one, display the message "You trying to redefine the existing home point, if you really want to do this, either delete the old house point with the same name or use arguments to force overwrite at home point -o or -override."

permissions for using -override flag: none.

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