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Crudedragos avatar Crudedragos commented on July 18, 2024

Elaborating Further:

BiomeGroup Config

  • World Specific
  • String defining biome groups. Use comma as delimeter.
  • Seperate Category created for each entry above. Simple string to list biomeNames.
  • Should probably have a list of all valid biomes somewhere inside as well.
BiomeGroup
final String groupName
final List<biomeNames>
BiomeGroupRegistry
private map(group name, biome group)
private map(biome name, List<group Names>)

addGroup(BiomeGroup group) {
  put(group.name, group)
  foreach group.biomeName
    put(biomeName, groupName)
}

LivingHandler Config

  • Add a new category for biome groups the entity belongs to: :group1,group2,group3
  • SpawnListEntry now use group names instead of biomeNames
  • Default groups == biomeNames?

CreatureType

replace map(biomeName, List<SpawnListEntry>)
   with map(groupName, List<SpawnListEntry>)

When groups overlap, both SpawnListEntry are considered valid and retain their relative chance to spawn.

from justanotherspawner.

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