Comments (7)
Ok, I added that opcode, you can update and try again.
from box64.
The opcode is fixed on both games, but now there's a new error appearing:
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
That error exists when dynarec is enabled.
When is disabled it prompts another unimplemented opcode:
10368|0x18b076e: Unimplemented 32 bits Opcode (8D 44 35 63) 64 EB 02 CD 20 2B C6 8D 44 0D 29 2B C1 8D 44
from box64.
Does one of the game is free to download somewhere? I need to test localy, this kind of error is difficult to fix without some debugging.
from box64.
Yes, both games are totally free and are lightweight to download. As I added on the previous message as an edit: If dynarec is off, it shows another opcode error.
from box64.
Ok, so games now start without Dynarec (but of course, is super slow).
Need to find what wrong when dynarec is on...
from box64.
Ok, fixed. That was an intersting case of obfuscated code issue...
It should be all good now.
from box64.
Ok, now it works without any issues, thanks!
from box64.
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from box64.