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Name: Mr.caT
Type: User
Name: Mr.caT
Type: User
Ant game engine
Example content for Unity projects based on AR Foundation
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network. Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
A refreshingly simple data-driven game engine built in Rust
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Official mirror of Blender
import mesh, skeleton, animation from psk, psa files to blender3d
mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
BRDF Explorer
a simple unreal engine 4 plugins.
Unity Toon Shader ( in progress )
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
FidelityFX Super Resolution
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
glTF – Runtime 3D Asset Delivery
Godot Engine – Multi-platform 2D and 3D game engine
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Unity Graphics - Including Scriptable Render Pipeline
DirectX shader bytecode cross compiler
HLSL Decompiler forked from 3Dmigoto
Houdini Engine for Unity
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A MMOG engine of server.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.