GithubHelp home page GithubHelp logo

python-repository-hub / trio-websocket Goto Github PK

View Code? Open in Web Editor NEW

This project forked from python-trio/trio-websocket

0.0 0.0 0.0 356 KB

WebSocket client and server implementation for Python Trio

License: MIT License

Python 98.97% Makefile 1.03%

trio-websocket's Introduction

Trio WebSocket

This library implements both server and client aspects of the the WebSocket protocol, striving for safety, correctness, and ergonomics. It is based on the wsproto project, which is a Sans-IO state machine that implements the majority of the WebSocket protocol, including framing, codecs, and events. This library handles I/O using the Trio framework. This library passes the Autobahn Test Suite.

This README contains a brief introduction to the project. Full documentation is available here.

PyPI Python Versions MIT License Build Status Coverage Read the Docs

Alternatives

If you happen to only need a server, using Quart via the quart-trio extension may suffice. While trio-websocket is more flexible, Quart covers both HTTP and WebSocket within a single framework, and serving both from the same port is straightforward. There has yet to be a performance comparison.

Installation

This library requires Python 3.6 or greater. To install from PyPI:

pip install trio-websocket

Client Example

This example demonstrates how to open a WebSocket URL:

import trio
from sys import stderr
from trio_websocket import open_websocket_url


async def main():
    try:
        async with open_websocket_url('wss://echo.websocket.org') as ws:
            await ws.send_message('hello world!')
            message = await ws.get_message()
            print('Received message: %s' % message)
    except OSError as ose:
        print('Connection attempt failed: %s' % ose, file=stderr)

trio.run(main)

The WebSocket context manager connects automatically before entering the block and disconnects automatically before exiting the block. The full API offers a lot of flexibility and additional options.

Server Example

A WebSocket server requires a bind address, a port, and a coroutine to handle incoming connections. This example demonstrates an "echo server" that replies to each incoming message with an identical outgoing message.

import trio
from trio_websocket import serve_websocket, ConnectionClosed

async def echo_server(request):
    ws = await request.accept()
    while True:
        try:
            message = await ws.get_message()
            await ws.send_message(message)
        except ConnectionClosed:
            break

async def main():
    await serve_websocket(echo_server, '127.0.0.1', 8000, ssl_context=None)

trio.run(main)

The server's handler echo_server(โ€ฆ) receives a connection request object. This object can be used to inspect the client's request and modify the handshake, then it can be exchanged for an actual WebSocket object ws. Again, the full API offers a lot of flexibility and additional options.

trio-websocket's People

Contributors

automatedtester avatar belm0 avatar bluetech avatar bollwyvl avatar iamzoltan avatar mehaase avatar miracle2k avatar njsmith avatar nmichaud avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.